Autobahn is an original game, using one of the higher semi-graphics modes, that was published in the Spectrogram magazine as a type in program (using DATA statements to POKE in a machine language program from BASIC). You use the joystick to steer between 3 lanes, trying to dodge all colored cars; pure white cars (no color), on the other hand, you try to hit to get bonus points. If you get over 5000 points per 10000 meters, you get extended play.
NOTE: You can try running it on a Coco 3, if you do a POKE 65436,8 before typing EXEC. This will fix the graphics, but you will lose all text (including your score)
Author: Kraig Brockschmidt
Publisher: Sigma Software, in Spectrogram Magazine April 1987 issue
Released: April 1987
Requires: Color Computer 1 or 2 ONLY, 32K RAM, cassette or disk, joystick.
Download AUTOBAHN.ZIP (contains .DSK image and instructions). LOADM "AUTOBAHN", then EXEC.
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