Back-Track

Back-Track intro screen #1 Back-Track intro screen #2
Back-Track intro screens 1&2
Back-Track intro screen #3 Back-Track game screen #1
Back-Track intro screen #3 & game screen #1
Back-Track game screen #2 Back-Track game screen #3
Back-Track game screens #2&3
Back-Track game screen #4 Back-Track game screen #5
Back-Track game screens #4&5

Back-Track is a unique game originally made for the Dragon 32, and later ported to the Coco. It's a very unique maze solving game with a smooth scrolling, partially isometric 3D view (from the top) that actually has perspective, in realtime. You have been shoved (literally) into a maze by a mad professor, and you have to find numbered keys, in the correct order, to unlock the door to get out. You also have to keep track of your willpower; as you wander around not finding anything, it drops (until you find a key, or fruit), and it falls even further if you find skeletons of previous victims. There is a map that you can find that will help. But there are also snakes (you have to sneak by them when they are facing away from you), and a "genetically mutated rug" that will attack you if you disturb it too often. You also have a timer to contend with, and 5 increasingly complex (larger, and more keys) mazes to go through. The game has great 3D effect graphics, good sound, and a little cut scene before each level. It even lets you redefine the keys used to play to your own liking. A very well done, impressive and original game.

Title: Back-Track

Author: C.M. Andrew

Publisher: Incentive Software Ltd.

Released: 1984

Requires: Color Computer 1/2/3, 32K RAM, cassette or disk

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