Data Fall, like Popcorn, is based on an old arcade game called Avalanche. Using the joystick, one has to
try and catch all of the falling shapes without letting them hit the bottom of the screen. Each time one does
make it to the bottom, you lose one of your platforms, making it harder. There are
multiple waves of different shapes to go through; the first two shapes are shown in the above screenshot. After you go through a complete set of shapes, you get to the next wave, where the objects fall much faster.
It is most similar in presentation to Dave Edson's Catch 'Em, out of the various Coco clones.
Title: Data Fall
Author: Ken Delsignore
Publisher: T&D (May 1984 issue)
Requires: Color Computer 1,2,3, 16K RAM, tape or disk, joystick.
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