Dragon Slayer

Dragon Slayer intro screen 1 Dragon Slayer intro screen 2
Dragon Slayer intro screens

Following is some of the screens for level 1, arranged in the order that they connect. Unless your browser is set to a fairly high resolution, you will have to scroll across to see everything.

Level 1 map (incomplete)-Note "TM" (Tom Mix) initials on screen #15

Dragon Slayer level 1, screen 1
Level 1, Screen 1
Dragon Slayer level 1, screen 5
Level 1, Screen 5
Dragon Slayer level 1, screen 9
Level 1, Screen 9
Dragon Slayer level 1, screen 10
Level 1, Screen 10
Dragon Slayer level 1, screen 12
Level 1, Screen 12
Dragon Slayer level 1, screen 13
Level 1, Screen 13
Dragon Slayer level 1, screen 14
Level 1, Screen 14
Dragon Slayer level 1, screen 15
Level 1, Screen 15
Dragon Slayer level 1, screen 16
Level 1, Screen 16

Dragon Slayer is an original arcade/adventure game, with 160 screens to go through (16 screens per level x 10 levels). Your ultimate goal, of source, is to slay the dragon. To do so, you have to navigate through all the screens (you will have to do a lot of backtracking, as you can only carry one object at once (except treasures)). To get past screens, you will need things like planks (to build bridges), ropes (to hook to rope hooks), buckets (to get water to grow magic vines), bug spray, boots (to cross tall grass), swords and other things to get past all of the obstacles (monsters and terrain). You can see an example of all of the items you can find in the 2nd intro screen shot at the top right. This was one of the larger games for the 32K Coco 1/2, along with others like Time Bandit and Cashman. The screens on all 10 levels are arranged in a 4x4 grid.

Title: Dragon Slayer

Author: Olaf Schroeder

Publisher: Tom Mix Software

Released: 1984

Requires: Color Computer 1,2 or 3 with 32K RAM, disk only, joystick optional.

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