Earthquake 1906 is a text adventure game (with some sound effects) published by the Scott Adams company called Adventure International. Part of their "Other Ventures" series (which is games produced by authors using their own software, and not using Scott's own adventure interpreter), this one was ported to multiple platforms, including the TRS-80 Model I/III/IV, Atari 400/800, Commodore 64, PC, Spectrum and the Apple II (the last of which required disk and added high resolution graphics). Based on the real life Great Earthquake of 1906 in San Francisco (and the game is supposedly researched to be accurate), the game has you finding a threat to your entire family, if you don't pay money and drop it off at a certain hotel. The game starts just after the initial earthquake... and earthquakes do happen during the game.
Title: Earthquake 1906
Author: Jymm Pearson and Norman Sailer
Publisher: Adventure International
Requires: Color Computer 1/2/3, 16K RAM.
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