Frogjump is a game from the 11th issue of T&D Software's tape magnazine and is a hybrid of BASIC and ML. Loosely based on the arcade smash Frogger, it has the player trying to traverse and highway dodging vehicles, and then a river with turtles an logs. But there is no score; the player simply has to get as many frogs across as possible without dying, starting with 5 frogs. Extended BASIC by itself would be way to slow to attempt such a game, so a couple of ML routines for scrolling the traffic on both the road and the waterway is used to speed it up (and the player can select the ROM speedup as well selecting Fast mode). Unfortunately controls leave something to be desired; with pauses for some sound to play, the movement is jerky making it very easy to overshoot where the player wants to go and stop, causing some unnecessary deaths. It also lets you die hitting the water between groups of turtles, which the arcade original does not, making that more difficult as well. A decent attempt for a mostly BASIC program, but falls short.
Title: Frogjump
Author: ???
Publisher: T&D #11
Released: May 1983
Requires: Color Computer 1,2,3, 16K RAM, Extended BASIC, tape or disk, joystick.