Gate Crasher

Gate Crasher intro screen #1 Gate Crasher intro screen #2
Gate Crasher intro screens 1 & 2
Gate Crasher game screen #1 Gate Crasher game screen #2
Gate Crasher game screens
Gate Crasher game screen

Gate Crasher game screen #3 (the terminals you must destroy)

Gate Crasher is probably the most ambitous game (from a technical standpoint) ever done on the Coco 3. Utilizing a version of the GLOOM engine that John Kowalski (Sock Master) uploaded as a demo (demonstrating a 3-D graphics engine that uses the same algorithms as modern PC games such as Doom or Quake use), and adding an actual game, sound effects and multiple floors, Nick created an action arcade game in the style of Wolfenstein 3D or Doom. The version pictured here is the one level demo version, but the full version features 5 full floors, and a special treat on level 5: the big boss that you must destroy (and I won't give any more away on that). One can order the full version from Nick's own webpage, and he has also just added floor maps for all 5 levels (the first level also applies to the demo).

Title: Gate Crasher

Author: Nick Marentes

Publisher: Nick Marentes

Released: 1999

Requires: Color Computer 3 ONLY, 512K RAM, disk.

Download GATEDEMO.ZIP: This contains the DEMO.DSK file.

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