Graphic Pyramid is a reworking of the original Pyramid text based adventure game written in BASIC from Aardvark software (and is not to be confused with the Radio Shack/Tandy game called Pyramid 2000 by Robert Arnstein). Roderick Smith and Michael Roberts re-programmed it for graphical displays (from Rodger Olsen's original text version), bumping the memory requirement from 16K to 32K. Otherwise, the game is identical, and is one Aardvark's more advanced and difficult adventure games. Converting adventure games from text to graphics was a trend started by Mark Data Products, when Bob Withers and Stephen O'Dea converted Ron Kreb's original Calixto Island and Black Sanctum games to graphics as well.
Title: Graphic Pyramid
Author: Roderick Smith & Michael Roberts (based on original text version by Rodger Olsen)
Publisher: Aardvark Action Software (formerly Aardvark-80)
Requires: Color Computer 1,2,3, 32K RAM, disk or tape.
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