Morocco GP is a car racing game, based on the arcade game Monaco GP, in which you have to navigate through traffic, various road conditions, and an ever widening or shrinking road (there are no turns; it is all straight roads). If you last long enough, you can get to country driving (where your car bounces back and forth a little on rough roads, making it slower to steer), or icy roads (where you steer really fast), and night driving (where you can't see as far ahead of you on the track to see what is coming up). When you crash, your car does an amusing spin across the screen. This game also has some very nicely drawn cars (considering the resolution and color limitations of the Coco 1/2).
An interesting side note on the original Monaco GP game released to the arcades in 1980: it was the last game that did NOT use a CPU - it was all analog circuit boards.
Title: Morocco GP
Author: M.G. Lustig
Publisher: Computerware
Released: May 1983
Requires: Color Computer 1,2,3, 32K RAM, tape or disk, joystick.