Adventure #5: The Count


Adventure #5: The Count Intro screen #1 Adventure #5: The Count Intro screen #2
Adventure #5: The Count Intro screens 1 & 2

Adventure #5: The Count Intro screen #3 (lowercase version) Adventure #5: The Count Intro screen #4 (lowercase version)
Adventure #5: The Count Intro screens 3 & 4 (lowercase versions)

Adventure #5: The Count game screen #1 Adventure #5: The Count game screen #2 (lowercase version
Adventure #5: The Count game screens 1 & 2 (regular & lowercase versions)

Adventure #5: The Count is one of the text adventure games that were originally written by Scott Adams for the TRS-80 Model 1, using a two word VERB NOUN text parser (it had to fit in 16K RAM originally). This one was originally released in 1979, and ported to the Coco by June 1983 by . Later a patched version came out to support the Coco 2B (with the T1 derivative of the VDG (Video Display Generator) chip, which featured true lowercase letters. This also works with the Coco 3. The game also supports saving and restoring a game in progress.

The Count was rated by the company as a Moderate skill adventure game. In this adventure the player starts by waking up in a bed in a castle... in Transylvania. The players goal is to find and kill Dracula himself. The game also features a dedication at the beginning to Alvin Files. Alvin reverse engineered Scott's adventure game engine in order to create his own game using it. He ended up sending it to Scott, who liked it so much that after he did some small modifications to Alvin's original, he officially made it part of the series as Adventure #8: Pyramid of Doom.

NOTE: By August of 1983, Adventure International was offering Tri-Pack adventures for both the Coco and the Atari 8 bits; these offered 3 adventures for 1 lower price. The packs were Adventures 1-3, Adventures 4-6, Adventures 7-9 and Adventures 10-12.

Title: Adventure #5: The Count

Author: Scott Adams (original game), Roger Schrag (Coco port)

Publisher: Adventure International

Released: June 1983

Requires: Color Computer 1,2 or 3, 16K RAM. (Coco 2B (T1 VDG chip) or Coco 3 required for lowercase version)

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