Adventure #7: Mystery Fun House


Adventure #7: Mystery Fun House Intro screen #1 Adventure #7: Mystery Fun House Intro screen #2
Adventure #7: Mystery Fun House Intro screens 1 & 2

Adventure #7: Mystery Fun House Intro screen #3 (lowercase version) Adventure #7: Mystery Fun House Intro screen #4 (lowercase version)
Adventure #7: Mystery Fun House Intro screens 3 & 4 (lowercase versions)

Adventure #7: Mystery Fun House game screen #1 Adventure #7: Mystery Fun House game screen #2 (lowercase version
Adventure #7: Mystery Fun House game screens 1 & 2 (regular & lowercase versions)

Adventure #7: Mystery Fun House is one of the text adventure games that were originally written by Scott Adams for the TRS-80 Model 1, using a two word VERB NOUN text parser (it had to fit in 16K RAM originally). This one was originally released in 1979, and ported to the Coco by June 1983 by . Later a patched version came out to support the Coco 2B (with the T1 derivative of the VDG (Video Display Generator) chip, which featured true lowercase letters. This also works with the Coco 3. The game also supports saving and restoring a game in progress.

Mystery Fun House was rated by the company as a Moderate skill adventure game. This is an "escape" type of adventure - the player has to find their way through and then out of the Funhouse. The game also features a dedication at the beginning to the Marin Computer Center.

NOTE: By August of 1983, Adventure International was offering Tri-Pack adventures for both the Coco and the Atari 8 bits; these offered 3 adventures for 1 lower price. The packs were Adventures 1-3, Adventures 4-6, Adventures 7-9 and Adventures 10-12.

Title: Adventure #7: Mystery Fun House

Author: Scott Adams (original game), Roger Schrag (Coco port)

Publisher: Adventure International

Released: June 1983

Requires: Color Computer 1,2 or 3, 16K RAM. (Coco 2B (T1 VDG chip) or Coco 3 required for lowercase version)

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