Pick Which is an original game (the 2nd Coco game by Dale Lear), supporting 1 to 4 players, where you drill down through sets of 16 tiles (icons) and you have a time limit (starting at a few seconds) to highlight a tile (you can only see 1 at a time by hovering the joystick/mouse over it). You can pick any tile by moving the joystick, but once the time runs out the tile that the joystick is over is selected and you "zoom" in to the next set of 16 randomly selected tiles. You then repeat the process as the amount of time you have to select one decreases, repeating the process. There are tiles worth points (both negative and positive) and various special tiles. Since each playing field of 16 tiles are somewhat random, you can get duplicates or be missing some. The game ends if you end up on a STOP tile (which can be under a "?" tile as well as an obvious one).
Below is a list of the tiles (my names for them anyways; if anyone has the original instructions with the official names, please email me).
Special Tiles:
Map: - gives a map of all 16 current tiles and their positions (looks sort of like a four color checkerboard)
? (question mark): - Picks a random tile "on your behalf"
Outdoor Scene: - Plays a little tune; worth 0 points (meant to allow the player a very brief breather)
Sad Face: - Causes you to lose 10 points
Scissors: - Cuts your current score in half
Magnifying Glass: - Increases your current score by 1/4
Stop Sign: - Ends the game
Regular point scoring tiles:
Ice Cream Cone: - 10 points
Kiss: - 10 points
Sun: - 20 points
Key: - 30 points
Golden Chalice: - 50 points
Pot of Gold at the End of the Rainbow: - 100 points
Title: Pick Which
Author: Dale Lear
Publisher: Spectral Associates
Released: 1982-1983 (no later than June 1, 1983). Written in 1982.
Requires: Color Computer 1,2,3, 16K RAM tape or disk, joystick or mouse.
Download DALELEAR_DSK.ZIP. This DSK image contains all 4 of Dale's games.